Caractéristiques
2024.1 Nouvelles fonctionnalités
Dernière mise à jour 26 juin 2024
Autres fonctionnalités
Dernière mise à jour 26 juin 2024
Amélioration de la maille/tricot
Améliorez la visualisation du tricot en changeant le sens des mailles et obtenez des fils de laines mélangés plus fidèles à la réalité.
Collision précise de mercerie
La précision des collisions est améliorée pour les merceries qui ne sont pas collées sur un vêtement, ce qui permet d'obtenir une simulation plus stable.
Vue panoramique du mode de révision des gradations
Le mode révision de gradation propose une vue panoramique des vêtements et des avatars, quelle que soit la taille de gradation.
Amélioration de la gradation
Ajustez la taille des graphiques en changeant le pourcentage ou la valeurs, tout en respectant les lignes interne lors de la gradation.
Amélioration de la pince
Les lignes de bases seront crées lorsqu'une pince existante a été pivotée. Les valeurs de couture du chapeau de pince seront également affichées sur toutes sortes de pinces.
Amélioration du point de mesure (POM)
Les points de mesures peuvent être créés sur les contours des patrons ou depuis l'extérieur jusqu'à l'intérieur d'un patron.
Raccourcis clavier pour les types de lignes de couture
Des raccourcis clavier sont prévus pour passer rapidement d'un type de ligne de couture à l'autre.
Prise en charge du profil ICC
Les images avec un profil de couleur ICC seront converties en profils sRGB lors du chargement.
Combinaison du graphique avec le tissu
Les cartes PBR des tissus seront appliquées aux graphiques, créant un aspect plus réaliste.
Suppression de la transparence d'un tissu
Vous aurez la possiblité de supprimer la transparence d'une texture lors de la sauvegarde d'un fichier tissu (ZFAB).
Association des tailles de boutons et de boutionnières
Les tailles des boutons et des boutonnières peuvent être liées.
Dénomination individuelle des éléments de mercerie
Des noms distincts peuvent être attribués à chaque partie d'une mercerie.
Rendu schématique de la fermeture à glissière
La fermeture à glissière 3D sera affiché lors du rendu schématique.
Amélioration de la carte de déplacement
La distance des particules de la carte de déplacement peut être réduite si nécessaire.
Couleur des yeux de l'avatar
Personnalisez la couleur des yeux de votre avatar comme vous le souhaitez.
Authentification simplifiée pour Alvanon
Les avatars Alvanon peuvent être chargés en se connectant tout simplement à Alvanon Body Platform.
Verrouillage de la caméra de rendu
La caméra de rendu peut être verrouillée lors de la configuration des emplacements de lumière ou d'autres paramètres de rendu à partir de la fenêtre 3D.
Rendu à vues multiples
Les images rendues provenant de plusieurs vues peuvent être combinées en une seule image.
Emballage UV avancé
Vous avez désormais de nombreuses options d'optimisation supplémentaires qui permettent d'avoir un emballage UV plus compact.
Remplissage de texture dans la couture UV
Appliquez le remplissage de texture dans la couture UV non seulement aux patrons, mais aussi à d'autres objets.
Gestion des fichiers CLO-SET
Les versions précédentes des fichiers chargés dans CLO-SET seront accessibles directement à partir de la bibliothèque CLO.
Accès au menu principal
Mise à jour du menu principal pour améliorer l'efficacité et la rapidité de la navigation.
Amélioration de la mise à jour
Le widget de mise à jour en direct affichera des images montrant les nouvelles fonctionnalités.
Notes du patch
Update on 17 octobre 2024, ver2024.1.260
Corrigé
- Fixed an issue that caused hidden graphics on other colorways to be deleted after cutting a pattern
- Fixed an issue that caused file saving from the Zipper Property Editor to not function on macOS
Update on 11 septembre 2024, ver2024.1.256
Amélioré
Reduced File Size
The default user setting for the Substance ‘Save Textures Compatible with Lower Versions’ option is OFF.
Corrigé
- Fixed an issue that caused a crash when deleting a colorway of a garment that contains bindings
- Fixed an issue that caused a crash when undoing after applying a fabric to a pattern
- Fixed an issue that caused topstitches to be rendered in wrong colors in the UV Editor
Update on 4 septembre 2024, ver2024.1.244
Corrigé
- Fixed an issue that caused a crash when undoing after using the Draw Styleline tool
- Fixed an issue that caused the width value of seam allowances inside patterns to not be applied
- Fixed an issue that caused wrong fabric properties to appear when applying copied fabric to a pattern
- Fixed an issue that caused a crash after clicking the Update button in the Grading Review for certain garments
- Fixed an issue that caused graphics with different grading appear different positions in Grading Review
- Fixed an issue that caused the zipper to be removed when adding a Styleline
- Fixed an issue that caused the 3D position changes of a knitwear-applied pattern to not be reflected when rendered
- Fixed an issue that caused button placements to not get printed through the plotter
- Fixed an issue that caused opacity values to change when altering puckering colors
- Fixed an issue that caused symmetrically copied trims to appear inverted after applying Polygon Optimization in EveryWear
- Fixed an issue that caused the baseline of the selected pattern to not be visible when using the Zipper tool
- Fixed an issue that caused user-created OBJs to not be applied to OBJ topstitches
- Fixed an issue that caused some colorways to not update when applying copied fabric to a pattern
- Fixed an issue that caused patterns to appear distorted from the Print Layout Mode when opening the Grading Review window
- Fixed an issue that caused the material type of trim to be saved as PBR after having it set as Substance
- Fixed an issue that caused some Alembic files to appear in a different position after being saved and reloaded
- Fixed an issue that caused artifacts to be displayed when using rendered images in AI Avatar Studio
- Fixed an issue that caused AI Avatar Studio to not function when using small-sized images
- Fixed an issue that caused deleted colorway information to be registered when applying copied fabric to a pattern after creating a colorway
- Fixed an issue that caused fabric properties of deleted colorways to be saved when saving a garment
- Fixed an issue that caused flipped graphics to invert when saving a 3D snapshot
- Fixed an issue that caused the results of Trace as Internal Shape to be incorrect when using a graphic baked from Texture Editor
- Fixed an issue that caused topstitch colors to not be applied in Schematic Rendering
- Fixed an issue that caused color information to reset when changing the fabric type to fur
- Fixed an issue that caused the Show/Hide Ruler to not be applied to all selected rulers
- Fixed an issue that caused bonded patterns to not display correctly in Thick Texture Surface view
- Fixed an issue that caused fabric properties to not copy when copying and pasting patterns into another CLO instance
Update on 26 août 2024, ver2024.1.208
Corrigé
- Fixed an issue that caused a crash when applying Rigging to an avatar via EveryWear and then updating rigging on another avatar
- Fixed an issue that prevented the original pattern from being edited when modifying its instance's symmetric pattern
Update on 13 août 2024, ver2024.1.192
Amélioré
CLO File Thumbnails
Preview thumbnails of CLO files are displayed with a transparent background.
EveryWear
File load speed of the files generated through EveryWear is improved.
USD Metadata
Object names are included in the Material Prim names for easier identification of the objects to which the materials belong.
Seam Allowance from Print Layout Mode
Seam allowance is taken into consideration when detecting overlapped regions.
Corrigé
- Fixed an issue that caused a crash when exporting a USD file to a network drive
- Fixed an issue that caused a crash when deleting an internal line on a symmetric pattern with Flip Normal applied
- Fixed an issue that caused graphics to be misplaced for all sizes of a graded garment in the Grading Review Editor
- Fixed an issue that caused the original graphic to be modified when copying and pasting it after selecting a different graded size
- Fixed an issue that caused certain color options to not work when changing the graphic type to Velvet
- Fixed an issue that caused certain joint points to change when resetting joints after deleting accessories from a converted avatar
- Fixed an issue where the Show Light (Render) option did not sync in the Property Editor and the Environment Display menu
- Fixed an issue that caused the Pause and Record icon to not appear when recording animation
- Fixed an issue where users were unable to rename the 3D State in History menu
- Fixed an issue that caused the F5 shortcut key (Refresh Textures) to not work
- Fixed an issue that caused transparent areas to be filled when generating a roughness map through the PBR Map Generator
- Fixed an issue that caused changing Knit Directions for selected fabrics to not work
- Fixed an issue that caused the color chip names changed in the Fabric Property Editor to not be saved
- Fixed an issue that caused puckering without texture to appear in white when exported as a GLB file
- Fixed an issue that caused Preferences menu to disappear on macOS
- Fixed an issue that caused the eyedropper tool to not work on macOS
- Fixed an issue that caused two lines to be created when tracing baselines as internal lines on symmetric patterns
Update on 24 juillet 2024, ver2024.1.142
Corrigé
- Fixed an issue that caused a crash when changing grading size on certain garments
- Fixed an issue that caused the Morph Target feature to not work on Alvanon avatars
- Fixed an issue that caused Alvanon avatars to distort when applying poses
- Fixed an issue that caused animations to not be recorded for certain garments
- Fixed an issue that caused Avatar Style Configurator to not work when applying certain accessories
- Fixed an issue that caused the buttonhole width to not accept decimal points when the unit is set to inches
- Fixed an issue that caused the pressure map to not work correctly when changing grading sizes on some garments
- Fixed an issue that caused AI Avatar Studio to not work correctly when using a rendered image as the Target Image
- Fixed an issue that caused elastic fabrics to be omitted from the BOM
Update on 9 juillet 2024, ver2024.1.120
Corrigé
- Fixed an issue that caused a crash when saving avatar sizes in CSV format
- Fixed an issue that caused a crash when Texture Baking from EveryWear
- Fixed an issue that caused Edit Grading to malfunction on instance patterns
- Fixed an issue that caused a crash when opening the Avatar Editor after loading certain Alvanon avatars without Authentication
- Fixed an issue that caused the program to hang when adjusting texture scales in repeat mode from the Texture Editor
- Fixed an issue that caused Lock to Camera to malfunction from Light Properties
- Fixed an issue that caused puckering to disappear from other colorways when deleting its normal map
- Fixed an issue that caused prints on the first colorway to change when changing its print from another colorway, and applying Unlink All Colorways
- Fixed an issue that caused the Substance icon in the fabric color chip thumbnail to be invisible when adding a colorway
- Fixed an issue that caused certain POMs placed outside of patterns to be shown as solid lines
- Fixed an issue that caused button color information to not be copied when using multiple CLO instances
- Fixed an issue that caused graded graphics to have different sizes when copied and pasted after being edited
- Fixed an issue that caused incomplete saving of colorway information when creating a 3D snapshot
- Fixed an issue that caused certain trims to be loaded in modified sizes
- Fixed an issue that caused colorway list to be not updated when loading OBJ as garment